OOP in C++
Object-Oriented Programming (OOP) is an acronym that stands for the following concepts:
In procedural programming, the emphasis lies in writing procedures or functions designed to perform operations on data. In contrast, object-oriented programming revolves around the creation of objects that encapsulate both data and functions.
Object-oriented programming offers numerous advantages over procedural programming:
- OOP execution is typically faster and more straightforward.
- OOP provides a well-defined structure for organizing programs.
- OOP promotes the “Don’t Repeat Yourself” (DRY) principle in C++, reducing code duplication and enhancing code maintainability, modification, and debugging.
- OOP facilitates the development of highly reusable applications with reduced code volume and shorter development timelines.
As a helpful tip, adhering to the “Don’t Repeat Yourself” (DRY) principle involves identifying and extracting common code segments within an application, centralizing them for reuse rather than duplicating them throughout the codebase.
Articles
- Review Function
- Review Arrays
- Classes
- Constructors
- Destructor
- Structure
- New Delete
- Array of object and Pointers to Objects
- Enumeration
- Static Class Member Static Member Function
- Constant Object Constant Member Function
- Friend Function/Friend class
- Operator Overloading
- this Pointer
- Operator Overloading/Unary operator
- Operator Overloading/Relational Operator